CSTranspose MidiFX Plugin


Thanks for trying out CSTranspose!

Important Note: This is a 64-bit component, so only install it if you’re using a 64-bit DAW. I may compile a 32-bit version later, but I don’t think there’s much demand for those anymore 😉

Important Note #2: This plugin has received limited testing, so don’t immediately throw it on an important project… play around a bit until you’re sure it’s stable on your system. I’m not resonsible if it crashes your DAW while you’re composing your Grammy Award winning project… or if your computer bursts into flames, your dog learns to play guitar, etc

INSTALLATION

To install, right-click on ‘Install.bat’ and click ‘Run as administrator’. This will register the MidiFX component.

If you’d like to remove it, right-click on ‘Uninstall.bat’ and click ‘Run as administrator’.

The MidiFX component DOES NOT have to be placed in a particular directory. You can put it anywhere on your drive. Just don’t move it after it’s registered.

USE

Operation is straightforward…

The component simply transposes notes in the track by the number of semi-tones specified. The functionality is basically identical to the ‘Key+’ control available in the Midi panel.

The cool part is you can Sync several of these so you only have to change one to modify multiple tracks at once.

All Transpose plugins assigned to the same group are synchronized, and there are four groups available.
So, if you added the plugin to Midi tracks one and two and selected ‘Group 1’ for each of them, changing either plugin will affect both tracks.
If you add three more plugins to the next three Midi tracks and set them to ‘Group 2’, changing any of them will transpose all three tracks by the specified amount, etc.

Setting a plugin to ‘NONE’ will make it operate independently (no sync).

The ‘Power’ button on the left acts as a bypass switch.

An important thing to remember when using the plugin as a real-time effect is that changes to the settings will not be heard immediately.
This is because the MIDI data is streamed to the component about two measures ahead of the time they’re actually played.

Have Fun!


If you find any bugs (ahem… I mean Undocumented Features) or you have suggestions or requests for enhancements, there should be a forum on viramor.com for you to discuss the plugin.